"Dünya ve yurdumuz kirlendikçe, ısındıkça, yozlaştıkça, betonlaşıp kalabalıklaştıkça; geçmişimize bedava geçiş hizmeti sunan retro daha bir anlamlı hale geliyor doğrusu..." -witchdoktor
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Halo 2600 was written by Ed Fries, former vice president of game publishing at Microsoft, who was involved in Microsoft's acquisition of Halo developers Bungie Studios. Fries decided to create a version of Halo for the Atari 2600 after being inspired by a book called Racing the Beam: The Atari Video Computer System by Ian Bogost and Nick Montfort. The Atari 2600 had such limited RAM, only 128 bytes, that drawing Master Chief was difficult, and creating a game with other characters was even more so. Fries later stated that making the game taught him that constraint is sometimes a fuel for creativity.